GDC2013Header.jpg Game Developer’s Conference (GDC) is the world’s largest and longest-running gaming professionals industry event. The conference contains 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. GDC 2013 begins March 25th and lasts March 29th.

This year, ZombiU will be featured in it's own panel. The session summary can be found below. We would like to ask, is there any elements or details of this session that you would be interested in getting more information about? How about any questions that you would like answered? Let us know in the comments: we will be attending this session, and can help gather the answers you seek! 

ZombiU: Creating an Undead Cult

Zombiu полицейский
Another zombie game? Really? Award-winning ZombiU writers Gabrielle Shrager (story design director, Ubisoft Montpellier) and Antony Johnston (New York Times best-selling graphic novelist and games writer) retrace the steps that led from 'just another zombie shooter' to a game rich with mythology, backstory, and narrative. They will explain how narrative ideas and concepts influenced gameplay, visual design, and even marketing in ways that helped ZombiU become one of the most anticipated launch titles for the Wii U. As a double act, fluent in one-and-a-half languages, Gabrielle and Antony guarantee to entertain!* *(Guarantee only valid in the event of a zombie holocaust. No refunds.)
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