• PrincessLoverDarsch

    I'd like to make a poll but that doesn't seem possible, so instead I'll ask here: Which is the most emblematic area of the game in your opinion?

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  • TheBlueRogue

    At GDC 2013, Award-winning ZombiU writers Gabrielle Shrager (story design director, Ubisoft Montpellier) and Antony Johnston (New York Times best-selling graphic novelist and games writer) retraced the steps that led from 'just another zombie shooter' to a game rich with mythology, backstory, and narrative. The session discussed how various design decisions affected the use of narrative in the game.

    The concept of Permadeath completely influences narrative designs, because of the consistant changing hands of characters. Once a character is bitten, they are dead forever. One of the main narrative problems came from crafting a 20 hour story that can be told through the eyes of several silent protagonists, and this is without repeating any eve…

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  • TheBlueRogue

    ZombiU at GDC 2013

    March 22, 2013 by TheBlueRogue

    Game Developer’s Conference (GDC) is the world’s largest and longest-running gaming professionals industry event. The conference contains 400 lectures, panels, tutorials and round-table discussions on a comprehensive selection of game development topics taught by leading industry experts. GDC 2013 begins March 25th and lasts March 29th.

    This year, ZombiU will be featured in it's own panel. The session summary can be found below. We would like to ask, is there any elements or details of this session that you would be interested in getting more information about? How about any questions that you would like answered? Let us know in the comments: we will be attending this session, and can help gather the answers you seek! 

    Another zombie game? Re…

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  • Exophonics

    CONGRATS! YOU SURVIVED THE APOCALYPSE! Well I think in terms of the ZombiU developers, that might be a bad think as ZombiU seemed to thrive off the horror that was the Mayan Apocalypse...

    Anyway, I've been spending all day playing through the King of the Zombies multiplayer - alone. I've been trying to play through so we can have some more information on the King of the Zombies wikia page including Survivor Gifts and Spawner Level Ups. Already got a good amount down, but I want to do some more before I'm sure that I'll be fine to update the page.

    The new information should be up tonight, though might be delayed to tomorrow due to personal things.

    Also, I think that it would be nice to get as much information down as we can before Christmas so…

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  • Exophonics

    New Poll!

    December 16, 2012 by Exophonics

    Hi everyone! Exophesis here.

    Yesterday I added a new poll and already it looks like it has proven quite popular and has shown us some interesting information.

    As of the time of writing this, the stats are:

    Yes - 14 votes (35%)

    No - 6 votes (15%)

    No, but I plan to get it - 20 votes (50%)

    This shows some interesting information from the people who have visited the wikia. It seems like many people visit the wikia maybe to gain information on the game before purchasing (which reminds me that a "Reception" section needs to be added to the ZombiU page) or maybe to check out other peoples opinions on the game. But then we have "Yes" as the second place answer, which of course means people are viewing the wikia to either help with editing the informatio…

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  • TheBlueRogue

    ZombiU is a survival horror/action game developed by Ubisoft Montpellier and is one of the Wii U's launch titles. In 2012, the city of London has fallen victim to a large scale zombie apocalypse. A famed prophecy by astronomer John Dee called the Black Prophecy foresaw the large scale destruction beforehand. A no-nonsense, military man known simply as The Prepper helps lead various survivors out of the city. The player assumes control of randomly generated survivors at each life, and must escape the city with their lives.

    The game could be considered a return to form of survival horror, but how does the game's features stack up against other zombie franchise games? Be sure to vote on which feature wins out.

    Resident Evil


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  • TheBlueRogue

    One of the biggest features about ZombiU is the use of randomly generated survivors. Players will assume control of vastly different randomly-generated survivors. These characters all have different ethnicities, ages, and occupations, and appearances. Their personal role in the zombie outbreak is limited, but their survival certainly isn't. ZombiU utilizes a permanent death feature. If the player character is killed in any manner, they will not return. Instead, the player will spawn as a brand new survivor at their last visited safe house. Be careful, when a survivor dies they drop their backpack full of all collected items. To get it back, the player must venture to the place of last death, and dispatch the zombified version of their last…

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  • TheBlueRogue

    ZombiU Review Roundup

    November 19, 2012 by TheBlueRogue

    ZombiU is a survival horror launch title for the Wii U. Developed by Ubisoft Montpellier, the player assumes control of a various, randomly generated survivor as they attempt to escape the plague-ridden London. The game incorporates various uses of the new Wii U GamePad, with players needing to scavenge items, scan objects, and eliminate any undead opposition. The game includes a single player campaign and a multiplayer mode.

    The verdict for ZombiU is in! And reception is divided all over the spectrum. To those who picked up the game, what are your thoughts? Do you feel criticism was too harsh, or not harsh enough? What elements of the game did you enjoy or not enjoy? Let us know in the comments!

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  • Ryan05055

    My day with ZombiU

    November 19, 2012 by Ryan05055

    My day with ZombiU has been interesting. First off, it's not the game everybody wanted. It is not worth buying the Wii U for. Some components of the game are great, but they just aren't pulled off right. I find the game feeling repetitive after a few hours, beating zombies with the same cricket bat I had been using for hours. Another thing that I found is that is is very frustrating. Every time you die, you spawn back in a safe hours that is sometimes very far from where you died at. I know it is the point of the game, but it doesn't work right. Once you get back to where your character died, either he is already dead (I don't know how) or he takes one cricket bat hit to the head to kill. On average, it takes 3 hits to kill a zombie with t…

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  • TheBlueRogue

    Last week, I got an exciting hands-on experience with Ubisoft’s ZombiU. The game was in demo form, with both single player and multiplayer represented, and it was exciting to see a brand new game (and console) in action. Before playing the polished demo, I knew very little about the details of the game. I knew it was a launch title, I knew it had zombies in it, and that was about the full extent of my knowledge.

    I’d like to admit that survival horror games are one of my favorite video game genres. I played the original Resident Evil for the Playstation, and that would kickstart my interest in other games of the genre. I have played Silent Hill, Resident Evil, Clocktower, and Fatal Frame series rather extensively. More recent games of the su…

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  • TheBlueRogue

    ZombiU is an exciting, first-person survival/action game developed by Ubisoft Montpellier that will be released on November 18th, 2012 for the newest Nintendo console, the Wii U. Formerly the game was under a different concept and title known as Killer Freaks from Outer Space. ZombiU takes full advantage of the Wii U's exciting GamePad controller with screen to provide an a tense player experience. The player must control a random surviver who is attempting to survive the zombie acpoclypse which has recently broken out in modern day London.

    We sat down with ZombiU game designer Jean-Karl Tupin-Bron and asked him some questions about the game and it's exicting features.

    ZombiU has been designed to take full advantage of the console’s capabilit…

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  • JAlbor

    ZombiU Interview Opportunity

    October 15, 2012 by JAlbor

    The much anticipated release of the WiiU is right around the corner! With ZombiU as a launch title, the latest "next-gen" console is looking to make a splash and the developers of ZombiU have plenty of expectations to meet. Are you curious about how the developers at Ubisoft are approaching the new console? Well now you have the opportunity to find out!

    Wikia has the chance to bring your questions to the developers of ZombiU! Want to learn more about tablet interaction? Wondering how the rest of the world is fairing in the zombie apocalypse? Get us your questions and we will do our best to bring you answers. Just leave your questions in the comments below by October 17th and we collect, parse down, and bring your them to the developers. Whi…

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